● Involved in designing a story completion method study about COVID-19.
● Developing the gamified survey on StudyCrafter.
● Helping the team make several awareness games about COVID-19 on StudyCrafter.
StudyCrafter is a free playful platform where users can create, play, and share research projects to understand human behavior.
● Maintaining accurate records of the pieces of equipment in the lab.
● Creating and managing schedule for the students to use the lab.
● Helping students in their research projects and teaching them to use the usability software and the biometrics equipment in the lab.
●Conducting weekly workshops for students to teach them about the new equipment and software.
The Experiential Technologies Lab at the College of Arts Media and Design is a state of the art resource for AR/VR, biometrics and user testing research and teaching.
Riddhi Padte is a student in Northeastern’s Game Design and Science Graduate Program. She is currently completing her second co-op at the CAMD Experimental Technologies Lab, where she has a variety of responsibilities. Though she is still in the first two months of this role, she has already learned a lot from the experience. We had the opportunity to hear about her experience working in the virtual reality lab thus far. Read more about it, below!
MUTAZIONE is an adventure game where the juicy personal drama is just as important as the high-stakes 'adventure' part of the story.
Desire Path-Inspired Procedural Placement of Coins in a Platformer Game
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